New Interface


Today is my last day of unemployement (I got a new job and I start next monday), so I worked in fixing the Quick Menu system in the game. Just happened that the version of Renpy I started using all those years ago was too old, and all the documentation I found was "Just use the new system!". So now it's using the new system. 

Plus, this is the first peak to the system in which Gaster is going to recieve most of his character development: The End of Day questions. 

Get User Interface

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